Portal - Geometry Nodes
Portal generator made with blender with help of geometry nodes. It's just a fun project.
Read below if you like.
How portals work
There are two parts: an entry gate (Gate 1) and an exit gate (Gate 2).
✅️ First method: Information transfer and reconstruction
When the subject enters Gate 1, the information of the subject present in space is copied, and its mass at Gate 1 is gradually deleted. This copied information is then transferred to Gate 2, where the subject is reconstructed and given mass based on the transferred data. This process continues until the subject is completely deleted at Gate 1 and fully reconstructed at Gate 2.
✅️Second method: Dual copies with unified control
In this condition, two copies of the same object are created: one at Gate 1 and another at Gate 2. These copies have exactly the same mass but are controlled by a single intelligence. As soon as the copy at Gate 1 has completely entered the portal and the other copy has fully exited from Gate 2, the mass of the copy at Gate 1 vanishes or is stored as information only.
Both of these explanation are made by me, so don't take it much seriously,
But here's some real problem why we aren't able to make portals right now, it's this one of the reasons, information. Extracting the information of even a single electron is not easy task, we have to know what spin it have , what energy level it have, is it entangled or not, and you can't stop here, electron itself made of quarks, so you have store information about them too, and again you can't stop here too, now we entred string theory . As we reach end there would be lot of information and lot of processing our portal machine have to do.
Well here's the fun part, I used the 2nd method and created this in geometry nodes.